Monday, October 5, 2015

Warhammer 40K Adventure #3

Third day of class. Randomness seems to be a major component of Warhammer. Even more so than D&D which is a game completely characterized by how things can go awesomely right or wrong. I wouldn't have expected their to be this much left to chance in such a competitive game. But I suppose one thing that makes this game so unique is the amount of risks that need to be weighed  when making decisions. When one decides to do something they must account if their roll will be high or low or where the scatter dice may take them. Players must have back up plans behind back up plans behind back up plans in the off chance a roll does not work in their favor.

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